“Traditional programs don’t prepare students to design systems that take into account the goals and incentives of the people who use them,” said Michael Kearns, professor in the Department of Computer and Information Science in Penn’s School of Engineering and Applied Science and the program’s founding faculty director. “We haven’t asked engineering students to take a course in game theory to understand how incentives work or in sociology to understand human behavior. There is now enough science out there on the intersection of these topics to design undergraduate courses.”Find out more by reading their press release and browsing the MKSE website.
Tuesday, November 10, 2009
The University of Pennsylvania will be starting a new program in market and social systems engineering. It seems to be geared towards a subset of multiagent researchers, those more interested in incentives and in building human-computer systems: